RendererInfo.targetTexture - multiple declarations
Function RendererInfo.targetTexture
Gets whether the dsdl has SDL_RENDERER_TARGETTEXTURE flag
bool targetTexture() @property @safe const;
Returns
true if it has SDL_RENDERER_TARGETTEXTURE flag, otherwise false
Function RendererInfo.targetTexture
Sets whether the dsdl has SDL_RENDERER_TARGETTEXTURE flag
void targetTexture
(
bool value
) @property @safe;
Parameters
| Name | Description |
|---|---|
| value | true to set SDL_RENDERER_TARGETTEXTURE flag; false to unset it |