Enum TextureAccess
D enum that wraps SDL_TextureAccess in specifying texture access mode
enum TextureAccess
: int { ... }
Enum members
| Name | Description |
|---|---|
static_
|
Wraps SDL_TEXTUREACCESS_* enumeration constants
|
streaming
|
Wraps SDL_TEXTUREACCESS_* enumeration constants
|
target
|
Wraps SDL_TEXTUREACCESS_* enumeration constants
|