Renderer.copyEx - multiple declarations
Function Renderer.copyEx
Acts as SDL_RenderCopyEx(renderer, texture, NULL, destRect, angle, NULL, flip) which copies the
 entire texture to destRect at the renderer's target with certain angle and flipping
					
				
			Parameters
| Name | Description | 
|---|---|
| texture | dsdlto be copied/drawn | 
| destRect | destination dsdlin the target for the texture to be drawn to | 
| angle | angle in degrees to rotate the texture counterclockwise | 
| flippedHorizontally | trueto flip the texture horizontally, otherwisefalse | 
| flippedVertically | trueto flip the texture vertically, otherwisefalse | 
Throws
dsdl if texture failed to draw
Function Renderer.copyEx
Acts as SDL_RenderCopyEx(renderer, texture, srcRect, destRect, angle, NULL, flip) which copies the
 entire texture to destRect at the renderer's target with certain angle and flipping
					
				
			Parameters
| Name | Description | 
|---|---|
| texture | dsdlto be copied/drawn | 
| destRect | destination dsdlin the target for the texture to be drawn to | 
| angle | angle in degrees to rotate the texture counterclockwise | 
| srcRect | source dsdlwhich clips the given texture | 
| flippedHorizontally | trueto flip the texture horizontally, otherwisefalse | 
| flippedVertically | trueto flip the texture vertically, otherwisefalse | 
Throws
dsdl if texture failed to draw
Function Renderer.copyEx
Acts as SDL_RenderCopyEx(renderer, texture, NULL, destRect, angle, center, flip) which copies the
 entire texture to destRect at the renderer's target with certain angle and flipping
					
				
			Parameters
| Name | Description | 
|---|---|
| texture | dsdlto be copied/drawn | 
| destRect | destination dsdlin the target for the texture to be drawn to | 
| angle | angle in degrees to rotate the texture counterclockwise | 
| center | pivot dsdlof the texture for rotation | 
| flippedHorizontally | trueto flip the texture horizontally, otherwisefalse | 
| flippedVertically | trueto flip the texture vertically, otherwisefalse | 
Throws
dsdl if texture failed to draw
Function Renderer.copyEx
Wraps SDL_RenderCopyEx which copies the entire texture to destRect at the renderer's target with certain
 angle and flipping
					
				
			Parameters
| Name | Description | 
|---|---|
| texture | dsdlto be copied/drawn | 
| destRect | destination dsdlin the target for the texture to be drawn to | 
| angle | angle in degrees to rotate the texture counterclockwise | 
| srcRect | source dsdlwhich clips the given texture | 
| center | pivot dsdlof the texture for rotation | 
| flippedHorizontally | trueto flip the texture horizontally, otherwisefalse | 
| flippedVertically | trueto flip the texture vertically, otherwisefalse | 
Throws
dsdl if texture failed to draw
Function Renderer.copyEx
Acts as SDL_RenderCopyExF(renderer, texture, NULL, destRect, angle, NULL, flip) (from SDL 2.0.10) which
 copies the entire texture to destRect at the renderer's target with certain angle and flipping
					
				
			Parameters
| Name | Description | 
|---|---|
| texture | dsdlto be copied/drawn | 
| destRect | destination dsdlin the target for the texture to be drawn to | 
| angle | angle in degrees to rotate the texture counterclockwise | 
| flippedHorizontally | trueto flip the texture horizontally, otherwisefalse | 
| flippedVertically | trueto flip the texture vertically, otherwisefalse | 
Throws
dsdl if texture failed to draw
Function Renderer.copyEx
Acts as SDL_RenderCopyExF(renderer, texture, srcRect, destRect, angle, NULL, flip) (from SDL 2.0.10) which
 copies the entire texture to destRect at the renderer's target with certain angle and flipping
					
				
			Parameters
| Name | Description | 
|---|---|
| texture | dsdlto be copied/drawn | 
| destRect | destination dsdlin the target for the texture to be drawn to | 
| angle | angle in degrees to rotate the texture counterclockwise | 
| srcRect | source dsdlwhich clips the given texture | 
| flippedHorizontally | trueto flip the texture horizontally, otherwisefalse | 
| flippedVertically | trueto flip the texture vertically, otherwisefalse | 
Throws
dsdl if texture failed to draw
Function Renderer.copyEx
Acts as SDL_RenderCopyExF(renderer, texture, NULL, destRect, angle, center, flip) (from SDL 2.0.10) which
 copies the entire texture to destRect at the renderer's target with certain angle and flipping
					
				
			Parameters
| Name | Description | 
|---|---|
| texture | dsdlto be copied/drawn | 
| destRect | destination dsdlin the target for the texture to be drawn to | 
| angle | angle in degrees to rotate the texture counterclockwise | 
| center | pivot dsdlof the texture for rotation | 
| flippedHorizontally | trueto flip the texture horizontally, otherwisefalse | 
| flippedVertically | trueto flip the texture vertically, otherwisefalse | 
Throws
dsdl if texture failed to draw
Function Renderer.copyEx
Wraps SDL_RenderCopyExF (from SDL 2.0.10) which copies the entire texture to destRect at the renderer's
 target with certain angle and flipping
					
				
			Parameters
| Name | Description | 
|---|---|
| texture | dsdlto be copied/drawn | 
| destRect | destination dsdlin the target for the texture to be drawn to | 
| angle | angle in degrees to rotate the texture counterclockwise | 
| srcRect | source dsdlwhich clips the given texture | 
| center | pivot dsdlof the texture for rotation | 
| flippedHorizontally | trueto flip the texture horizontally, otherwisefalse | 
| flippedVertically | trueto flip the texture vertically, otherwisefalse | 
Throws
dsdl if texture failed to draw