Function Renderer.renderGeometry
Wraps SDL_RenderGeometry
(from SDL 2.0.18) which renders triangles to the renderer's target
Parameters
Name | Description |
---|---|
vertices | array of dsdl es of the triangles |
texture | dsdl for the drawn triangles; null for none |
indices | array of uint indices for the vertices to be drawn (must be in multiples of three); null
for order defined by vertices directly |
Throws
dsdl
if failed to render